Nvidia launches software tools to create virtual worlds
Nvidia Corp on Tuesday released a set of tools for software developers to help them create a “metaverse” of three-dimensional virtual worlds – and use much more computing power from Nvidia’s chips in the process.
At the company’s annual technology conference in Santa Clara, Calif., Nvidia launched Omniverse Enterprise, which will start at $ 9,000 per year and will be sold by partners such as Dell Technologies and Lenovo Group Ltd, which build systems. powerful computers with Nvidia chips for businesses.
Omniverse tools help various applications used to create three-dimensional worlds, such as software from Adobe Inc, work better together while running on chips made by Nvidia.
In an interview with Reuters, Richard Kerris, vice president of the Omniverse platform at Nvidia, called it “the plumbing of virtual worlds.” This is what we have built. And that’s what we’re building with all of these partners.
But right now, most of those worlds are far from materializing, and the tools are mostly used by businesses.
Kerris told Reuters that Nvidia worked with more than 700 companies to test and develop the software, including companies like telecommunications equipment maker Ericsson, which used the software to create a “digital twin” of a city he previously used to test cell phone signal coverage. deploy physical trucks to set up real world antennas.
Earlier this month, Wells Fargo analyst Aaron Rakers wrote that software and other tools for building virtual worlds could represent a $ 10 billion market opportunity for Nvidia over the next five years, especially since companies like Meta Platforms Inc, formerly known as Facebook, are enticing people to spend more time in what it calls the metaverse.
Nvidia’s market value has jumped $ 191 billion since Facebook’s capital spending announcement on October 25, a two-week gain almost as large as rival Intel’s total market cap of 209. billions of dollars.
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